Foundry VTT - Talespinner

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leonelescantre
Posts: 42
Joined: Thu Apr 25, 2019 1:49 pm

Foundry VTT - Talespinner

Post by leonelescantre » Sat Aug 28, 2021 10:17 pm

Hi there People!
Because I got into playing a bit of tabletops online or using digital means during lockdown, I went and bought Foundry which offers really cool ways to facilitate TTRPGs in a virtual environment. Because the system is opensource (meaning it's free to build modules for) I have started off to add some basic functionality into a test world.

Below you can see the first visual of the main overview.

Image
What? Magic skills? You just need one: Chronomancy...
Maybe Chronomancy AND Pyromancy ... :P
Chronomancy though <3
Nah. Who am I kidding?
Chronomancy and Illusion. :twisted: :mrgreen:

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Talespinner
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Posts: 68
Joined: Sat Apr 20, 2019 12:18 pm
Location: Netherlands, The
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Re: Foundry VTT - Talespinner

Post by Talespinner » Mon Aug 30, 2021 11:09 pm

Oh, that's cool! Beats taking notes in Libre and copying those to the bubbles as you switch maps, which is what I do now in Roll20. :oops:
In Dreams we Trust.

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