
“Eradicator Mk.II Patrol bot” CS 20
20W/5F
F/N/W: 4/1/1
Assault weapons 3, Athletics 3, Armour 4
Armoured, Weapon resistant 2, Hivemind, Armour piercing 2, Mechanical
Slow, Weakness EMP (Astramancy/Electricity Damage is directly converted to AP Fatigue damage)
When below half wounds:
Eradicator barrage volley
Make an attack against the person who triggered this event or following attention by Designating one square within sight no more than 2 squares away from the target. Every creature within 4 squares from the designated square takes damage equal to the highest ability score[4] of this creature. Damage is halved by making a Nim+Athletics TN10 check to duck for cover. Damage cannot be armour piercing and can be absorbed and converted by armour.
Meta notes:
The Eradicator MK.ll Patrol Bot is an autonimous weaponssystem. A converter Warbot was used as a heavy duty patrol unit. Armed with heavy weapons and missiles, this Patrol Bot is quite capable of killing a small group of Humans or atleast mortally wounding them. With it's automatic absorb value and high wounds, this is a very dangerous opponent when facing it with normal weapons.
It's clear drawbacks are it's very small Fatigue pool and the fact that it's Slow. This makes running away from it a viable option when fighting it is imposible. It also has a clear weakness that can be exploited. When EMP granades or weapons are used to deal damage, this will directly bypass the armour and auto absorb + deal extra damage and sap it's fatigue pool.